![]() Careening through tyre walls and bringing an opponent’s race to an abrupt end thanks to a nudge into a concrete barrier is sublime. They aren’t visually spectacular, but they are varied enough to not become repetitive. The tracks are fairly plain, taking place mostly in rural settings where derby racing originated. It fits well enough, but I honestly turned it off after an hour. The soundtrack is a little inconsistent, with some heavy metal tracks and the occasional European dance music. Impacts are full of guttural scrapes, low-end groans, and high pitched squeals of grinding metal. The sound compliments the destruction impeccably. The rest of the game looks smooth, and I spent far too long playing with photo mode and instant replays. It’s really the main focus here, and every part of Wreckfest serves to emphasise it. Thankfully, the few options here are far outshined by the masterfully crafted physics engine and how it makes every scrap, bang, and crunch visually impactful. Lovers of variety will find much lengthier automotive collectathons in other titles, but unconventional ‘upgrades’ like strapping a steel beam to your car and calling it a bumper fit the theme well. I wish there were more options all-round though. Even the lightest vehicles recognise they’re actually made of metal, not feathers. The control of vehicles is superb there’s a weightiness to it unlike in most driving games. Balancing your speed and strength adds a little more depth to a fairly simple tuning system. I mean, when you’re using other cars for brakes that’s not a drawback. You can build an absolute tank with every armour upgrade, costing you speed and cornering. Each one has a selection of paint styles, visual changes, armour, and engine upgrades. The unlicensed cars look suitably crusty. There’s no purity of racing lines and top end performance here, and the way you approach a track will depend on a delightfully chaotic blend of factors. The way Wreckfest forces you to approach everything about racing differently gives the most standard tracks an exciting twist. I enjoyed the standard races much more than I expected to. Lastly, there are special challenges involving unique vehicles including a lawnmower derby and a school bus race. Races are the more traditional, frequent events. ![]() Derbies are muddy death pits where you wreck other drivers, in a last man standing kind of deal or a deathmatch mode. ![]() There’s a selection of events split into the three categories that make up Wreckfest. You aren’t obligated to finish the career mode unless you want all of the unlockable vehicles. A welcome feature is that single-player custom races will contribute to both as well. You escalate through tiers of events and vehicles to earn cash and experience. Wreckfest now includes a full career mode similar to those in most racing sims. ![]() It’s been a long four years for Bugbear, but they’ve finally unleashed their destructive delight. They’ve taken their time with development after bringing Next Car Game (as it was originally titled) to Early Access in 2014. Bugbear has lovingly crafted a racing sim following almost entirely in the footsteps of their own FlatOut series. Wreckfest brings us tyres-blazing back to the under-represented demolition derby style of racing. ![]()
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